About This Workshop
In this intense immersive course you will develop an understanding of how to apply the principles and practices that support Design Operations known as ‘DesOps’.
Learn how DesOps is revolutionising design and development using lean and agile approaches to building and developing apps, products and services. DesOps is about the optimisation and systemisation of design activities by reusing and sharing user research, insights, and design assets to speed up the designing and development of user-centric products and services. This course is an active and participatory workshop.
Why do this course?
We teach the core concepts of Design Operations (DesOps). You will learn how to operationalise and systemise design processes, using templates, design systems and reusable outputs to enable you to work at speed and agility with a DevOps team. Learn how to systemise the process of socialising assets with the wider design, dev and business community in your organisation. We teach you how to use sprints to work in an agile way with dev teams by defining the user needs as user stories – the shared ‘currency’ of the agile team. We’ll equip you with a working and practical knowledge to enable you to apply DesOps in your day-to-day job. Unleash and share your creative expertise working alongside developers and business analysts in the development of web, native apps and enterprise apps.
Design Ops Principles
The Principles that apply to DesOps are as follows
• The designer is responsible for user experience and the team is accountable.
• Design, Prototype, Test and Learn as quickly as possible
• Pivot on lessons quickly.
• Use software to do more to help create & manage software.
• Reduce risk through compartmentalization. (David Malouf)
• Systematise the design process
• Operationalised proceses using tool chains of software
• Outcome focused building prototpyes and design systems focused on the MVP and beyond.
The Tool Chain
We are at cupsal point where design applications and tools are emerging that are able to share data and components. For exmple, Adobe Creative Cloud, is an ecosystems of apps that support a workflow where data and objects can be passed and shared between apps on the platform. They are linked via objects they produce, such as image sfiles SVGs or CSS.
For example; Sympli is a tool designed to simplify the process of taking an interface designed in Photoshop or Sketch and implementing it for the web or as a functional iOS or Android application.
The workflow works like this; a designer creates a project for web, iOS or Android which can contain any number of designs. These designs represent the different screens that should be available in the application which you are developing. Next, the developer can use these designs to easily create an interface for a website or new app.” Source: https://code.tutsplus.com/articles/symplify-your-design-workflow–cms-27143
File formats are converging and increasingly apps are using ‘open’ approaches to file sharing
The connection between the tools and the system (the software that manages the software) is coalescing around Adobe, Sketch and Invison while Git is increasingly seen as the platform of version control.
Who is this course for?
We have aimed this course at designers, developers, business analysts and technical analysts.
Web and App Dev | IT | E-commerce |Government | Public Services | Financial Services | Banking | Telecoms | Utilities | Design |Media
Locations and Date
London: 6 November, 2017
Sydney: 22 November, 2018
San Francisco: 29 February, 2019